Diamond Dragon

(PRESTIGE CLASS)
Not all draconic secrets are about magic. In addition to the well-known chromatic and metallic true dragons, there are the gem dragons. Clinging more closely to neutrality, these beasts of crystal and thought are masters of the power of the mind, rather than of arcane forces. Much as sages believe the better-known dragons were the first to harness arcane magic, psionic scholars think the gem dragons were the first to unlock the vast potential of the mind. The boldest of them study the link between gem dragons and psionics, learning to tap into what they refer to as the "draconic psionic collective." They see themselves as drawing power from psionic dragon energy and call themselves diamond dragons, after the rarest of gemstones.

- Hit Die: d8
- Proficiencies: A Diamond Dragon gains no additional proficiencies.
- Skill Points: 2 + Int Modifier

REQUIREMENTS:

Skills: Lore 3 ranks.
Manifesting: Must be able to manifest 3rd level powers.
Base Attack Bonus: +3.
Alignment: Any Neutral.

BONUS MANIFESTING:

Upon reaching levels 2, 3, 4, 5, 7, 8, 9, and 10 the Diamond Dragon gains a new manifester level, increasing his power points, powers known, and maximum power level.

Abilities, Bonus Feats, and Saving Throws

Level BAB Fortitude Reflex Will Abilities Feats Granted Bonus Feat
1 0 0 2 2
  • Dragon Augmentation - The Diamond Dragon can choose to gain a +1 in either Strength, Dexterity, or Constitution as they work to become more dragonlike.
  • Immunity to Sleep and Paralysis - By drawing on the mental powers of gem dragons, Diamond Dragons are able to overcome magical sleep and paralyzation effects.
1
2 1 0 3 3
  • Channel Dragon Claws - The Diamond Dragon can channel the power of gem dragons to form claws. These claws costs 1 power point and last one minute per manifester level. For each 2 points of augmentation they gain a magical +1 bonus, to a maximum of +5.
0
3 2 1 3 3
  • --
  • --
0
4 3 1 4 4
  • Psionic Breath Weapon - The Diamond Dragon can manifest a breath weapon similar to those of various dragons. It costs 5 power points and deals cold, electricity, fire, or sonic damage as chosen by the manifester in a 30 foot cone, or 60 foot line for electricity. The save DC is 10 + Class Level + Int modifier, and you can increase the damage by one die for every point of augmentation.
0
5 3 1 4 4
  • Dragon Augmentation
  • --
1
6 4 2 5 5
  • Channel Dragon Wings - For 7 power points, the manifester can create wings of psionic energy lasting one minute per manifester level, and granting a +10 to jump.
0
7 5 2 5 5
  • --
  • --
0
8 6 2 6 6
  • Channel Dragon Tail - For 9 power points, the manifester can create a dragon tail made of psionic energy lasting one minute per manifester level. For each 2 points of augmentation it gains a magical +1 bonus, to a maximum of +5.
0
9 6 3 6 6
  • --
  • --
0
10 7 3 7 7
  • Dragon Augmentation
  • Psionic Frightful Presence - For 11 power points the manifester can project a frightful presence aura similar to those created by dragons. It lasts for 5 rounds normally, but can be extended by 1 round for each point of augmentation.
1