Harper Scout
(PRESTIGE CLASS)
The Harpers are a secret society. Members are dedicated to holding back evil, preserving knowledge and maintaining the balance between civilization and the wild. The Harper Scout performs many duties including espionage, stealth and reporting information.
- Hit Die: d6.
- Proficiencies: Simple weapons and light armor.
- Skill Points: 4 + Int Modifier.
REQUIREMENTS:
Alignment: Any non-evil.
Skills: Discipline 4 ranks, Search 4 ranks, Lore 6 ranks, Persuade 8 ranks.
Feats: Alertness, Iron Will.
SPELLCASTING:
A Harper scout gains the ability to cast a small number of arcane spells. The Harper scout's ability to cast these spells works exactly like a bard's ability to cast spells. (They are Charisma-based and do not need to be prepared.)
Skills
Class Skills | Cross-Class Skills |
---|---|
Proficiencies
Proficiencies |
---|
Abilities, Bonus Feats, and Saving Throws
Level | BAB | Fortitude | Reflex | Will | Abilities | Feats Granted | Bonus Feat |
---|---|---|---|---|---|---|---|
1 | 0 | 0 | 2 | 2 |
|
1 | |
2 | 1 | 0 | 3 | 3 |
|
0 | |
3 | 2 | 1 | 3 | 3 |
|
0 | |
4 | 3 | 1 | 4 | 4 |
|
0 | |
5 | 3 | 1 | 4 | 4 |
|
1 |
Spells per Day
Level | Spells Known (Levels 1-3) | ||
---|---|---|---|
1 | 2 | 3 | |
1 | - | - | - |
2 | 1 | - | - |
3 | 1 | - | - |
4 | 1 | 1 | - |
5 | 1 | 1 | - |
Spells Known
Level | Spells Known (Levels 1-3) | 1 | 2 | 3 |
---|---|---|---|
1 | 5 | - | - |
2 | 5 | - | - |
3 | 5 | 6 | - |
4 | 5 | 6 | - |
5 | 5 | 6 | 3 |
Spell List (Part 1)
Spell Level | Spells |
---|---|
1 | Light |
1 | Read Magic |
1 | Charm Person |
1 | Sleep |
1 | Jump |
1 | Alter Self |
Spell List (Part 2)
Spell Level | Spells |
---|---|
1 | Camouflage |
2 | Cat's Grace |
2 | See Invisibility |
2 | Eagle's Splendor |
2 | Locate Object |
Spell List (Part 3)
Spell Level | Spells |
---|---|
2 | Invisibility |
2 | Knock |
3 | Clairaudience-Clairvoyance |
3 | Nondetection |
3 | Undetectable Alignment |