Shadowblade

(PRESTIGE CLASS)Shadowblades are martial combatants with an innate link to shadow. While some deliberately study the arts of shadow, most develop their abilities instinctively, making them more akin to shadowdancers than shadowcasters. Those who master the arts of the unseen weapon become warriors with
few equals. Their ability to manipulate darkness and shadow enhances their martial skills, allowing them to target weak points, land blows that should not strike true, and even attack foes who are paces away.

- Hit Die: d8
- Skill Points: 2+ Int Modifier.

REQUIREMENTS:
Base Attack Bonus: +5
Skills: Bluff 5 ranks, Hide 5 ranks, Move Silently 5 ranks
Feats: Blind-Fight

Abilities, Bonus Feats, and Saving Throws

Level BAB Fortitude Reflex Will Abilities Feats Granted Bonus Feat
1 0 2 0 0
  • Unseen Weapon (Unerring Strike) - Once per day per shadowblade level, you can activate one of the powers of your unseen weapon. Your next melee attack ignores any miss chance because of concealment.
0
2 1 3 0 0
  • Shadow and Stealth - You gain a bonus equal to half your class level (round down) on Hide and Move Silently checks.
  • Sneak Attack +1d6
0
3 2 3 1 1
  • Darkvision
  • Unseen Weapon (Unexpected Strike) - Your opponent is denied its Dexterity bonus against your next melee attack.
0
4 3 4 1 1
  • Sneak Attack +2d6
  • --
0
5 3 4 1 1
  • Unseen Weapon (Ephemeral Weapon) - Your next melee attack deals an extra 2d6 points of damage, as extraplanar darkness momentarily replaces portions of your opponent's body.
0
6 4 5 2 2
  • Sneak Attack +3d6
  • --
0
7 5 5 2 2
  • Ultravision
  • Unseen Weapon (Shadowy Strike) - Your next melee attack is resolved as a melee touch attack.
0
8 6 6 2 2
  • Sneak Attack +4d6
  • --
0
9 6 6 3 3
  • Unseen Weapon (Far Shadow) - Your melee reach is increased by 10 feet for 1 round.
0
10 7 7 3 3
  • Sneak Attack +5d6
  • --
0