Shou Disciple
(PRESTIGE CLASS)
Shou Disciples are martial artists who have studied or observed the monks of Kara-Tur and seek to emulate their style. Focusing more on the martial aspects of a monk's training, they sacrifice the enlightenment and supernatural abilities of the true ascetic. Shou Disciples fight with martial weapons and often wear armor, instantly marking them as different from monks.
- Hit Die: d10.
- Proficiencies: A Shou Disciple gains martial weapons and light armor.
- Skill Points: 2 + Int Modifier.
REQUIREMENTS:
Base Attack Bonus: +3.
Feats: Dodge, Improved Unarmed Strike, Weapon Focus (Unarmed).
Skills: Tumble 4 ranks, Jump 8 ranks.
Note: None of the Shou Disciple's abilities work if you are wearing medium or heavy armor or have a shield equipped.
Bonus Feat List - Lightning Reflexes, Deflect Arrows, Imp / Expertise, Imp / Knockdown, Improved Initiative, Mobility, Power Attack, Spring Attack, Weapon Finesse, Weapon Specialization.
Skills
Class Skills | Cross-Class Skills |
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Proficiencies
Abilities, Bonus Feats, and Saving Throws
Level | BAB | Fortitude | Reflex | Will | Abilities | Feats Granted | Bonus Feat |
---|---|---|---|---|---|---|---|
1 | 1 | 2 | 2 | 0 |
|
0 | |
2 | 2 | 3 | 3 | 0 |
|
|
1 |
3 | 3 | 3 | 3 | 1 |
|
0 | |
4 | 4 | 4 | 4 | 1 |
|
|
1 |
5 | 5 | 4 | 4 | 1 |
|
|
0 |