Spellsword

(PRESTIGE CLASS)
The power to meld swordplay and sorcery is given embodiment in the person of the Spellsword.

A student of both arcane rituals and martial techniques, the Spellsword gradually learns to circumvent the negative effects of armour on magical rites, and can cast spells while wearing armor with less chance of failure than a traditional mage. Moreover, the Spellsword can cast spells through a weapon or store spells there for later use.

Feared by other mages for their ability to cast spells while in armor and treated with suspicion by the common people for their ability to wield magic, the Spellsword often walks the world alone.

- Hit Die: d8.
- Proficiencies: A Spellsword does not gain any additional weapon or armor proficiencies.
- Skill Points: 2 + Int Modifier.

REQUIREMENTS:

Spells: Able to cast 2nd level spells.
Feats: Weapon Proficiency: All Simple and Martial Weapon Proficiencies, Armor Proficiency: Light, Armor Proficiency: Medium, Armor Proficiency: Heavy.
Skills: Lore (6 ranks).
Base attack bonus: +4.

BONUS SPELLS

Every other level in Spellsword, the character gains new spells per day as if they had also gained a level in their highest Arcane spellcasting class. No new spells are learned through this ability, however.

Abilities, Bonus Feats, and Saving Throws

Level BAB Fortitude Reflex Will Abilities Feats Granted Bonus Feat Spells Per Day/Spells Known
1 1 2 0 2
  • Ignore Arcane Spell Failure (10%).
0 +1 caster level of existing spellcasting class
2 2 3 0 3
  • Bonus Feat.
  • --
1 --
3 3 3 1 3
  • Ignore Arcane Spell Failure (15%).
0 +1 caster level of existing spellcasting class
4 4 4 1 4
  • Channel Spell (3/day) - The Spellsword can store a single spell in a weapon to be unleashed the next time the weapon strikes an opponent.
0 --
5 5 4 1 4
  • Ignore Arcane Spell Failure (20%).
0 +1 caster level of existing spellcasting class
6 6 5 2 5
  • Channel Spell (4/day).
0 --
7 7 5 2 5
  • Ignore Arcane Spell Failure (30%).
0 +1 caster level of existing spellcasting class
8 8 6 2 6
  • Channel Spell (5/day).
0 --
9 9 6 3 6
  • Ignore Arcane Spell Failure (40%).
0 +1 caster level of existing spellcasting class
10 10 7 3 7
  • Multiple Channel Spell I - The Spellsword can store two spells in a weapon to be unleashed the next time the weapon strikes an opponent.
0 --
11 -- 7 3 7
  • --
0 +1 caster level of existing spellcasting class
12 -- 8 4 8
  • --
  • --
1 --
13 -- 8 4 8
  • --
0 +1 caster level of existing spellcasting class
14 -- 9 4 9
  • --
0 --
15 -- 9 5 9
  • --
1 +1 caster level of existing spellcasting class
16 -- 10 5 10
  • --
0 --
17 -- 10 5 10
  • --
0 +1 caster level of existing spellcasting class
18 -- 11 6 11
  • --
1 --
19 -- 11 6 11
  • --
0 +1 caster level of existing spellcasting class
20 -- 12 6 12
  • --
0 --
21 -- 12 6 12
  • --
1 +1 caster level of existing spellcasting class
22 -- 13 7 13
  • --
  • --
0 --
23 -- 13 7 13
  • --
0 +1 caster level of existing spellcasting class
24 -- 14 8 14
  • --
1 --
25 -- 14 8 14
  • --
0 +1 caster level of existing spellcasting class
26 -- 15 9 15
  • --
0 --
27 -- 15 9 15
  • --
1 +1 caster level of existing spellcasting class
28 -- 16 10 16
  • --
0 --
29 -- 16 10 16
  • --
0 +1 caster level of existing spellcasting class
30 -- 17 11 17
  • --
1 --