Swift Wing

(PRESTIGE CLASS)
Most churches use analogy and allegory to describe the traits of their deities, as well as the proper attitude their faithful should maintain. It's not unusual for these analogies to compare crusading gods and their clerics to elements of dragonkind. After all, dragons are formidable creatures considered by many to be symbols of deific power. In a few churches, the use of allegory becomes so strong that certain worshippers actually begin to refer to the church itself as a holy dragon, and to themselves as parts of that dragon. Swift wings are church servants who see themselves as the fast-moving, hard-hitting crusaders of their god's cadre of worshipers.

- Hit Die: d8
- Proficiencies: A Swift Wing gains no additional proficiencies.
- Skill Points: 4 + Int Modifier

REQUIREMENTS:
Spellcasting: Must be able to cast 3rd level divine spells.
Base Attack Bonus: +3.
Special: Ability to turn undead.

BONUS DIVINE SPELLS

Every level in Swift Wing, the character gains new spells per day as if he had also gained a level in his highest divine caster class.

Abilities, Bonus Feats, and Saving Throws

Level BAB Fortitude Reflex Will Abilities Feats Granted Bonus Feat
1 0 2 2 0
  • Dragon Affinity - Your concept of yourself as part of a holy dragon that serves your church draws upon a mystic link to a particular kind of dragon you consider affiliated with your deity. At first level you must select a dragon type within 1 step of your alignment.
  • Dragon Domain - At 1st level you are granted the Dragon Domain as a bonus domain.
1
2 1 3 3 0
  • Draconic Senses - You gain Draconic Senses as a bonus feat.
0
3 2 3 3 1
  • Breath of Life - At 3rd level, you gain the ability to channel positive energy into a breath weapon. You can spend one use of your Turn Undead ability to create a 30-foot-long, cone-shaped breath weapon. The breath weapon deals 1d6 points of damage per level to undead. A successful Reflex save (DC 10 + class level + Cha modifier) halves this damage. Living creatures are instead healed of 1 point of damage per level.
0
4 3 4 4 1
  • Energy Resistance - You gain resistance 20 to the energy type associated with your affiliated dragon type.
  • --
0
5 3 4 4 1
  • Wings - You can summon or dismiss dragon wings at any time, granting you a +10 to Jump.
0
6 4 5 5 2
  • --
  • --
0
7 5 5 5 2
  • Damage Reduction - At 7th level, your link to draconic energies gives you a hide as tough as a dragon. You gain damage reduction 5/+1.
  • --
0
8 6 6 6 2
  • --
  • --
0
9 6 6 6 3
  • Energy Immunity - At 9th level, your link to draconic energy is so complete you gain immunity to the energy type associated with your dragon affinity.
  • --
0
10 7 7 7 3
  • Draconic Surge - At 10th level, you become filled with draconic energy, making you physically and mentally more dragonlike. You gain a +1 to either Strength, Dexterity, or Constitution, and a +1 to either Intelligence, Wisdom, or Charisma.
  • --
2