Ur-Priest
(PRESTIGE CLASS)
Ur-priests despise gods. However, a small number of them have learned to tap into divine power and use it for their own needs without praying to or worshiping a deity. Instead, each day they go into a trance and mentally steal the power that gods normally channel to devout clerics. Ur-priests are canny and cunning, never stealing too much power from any one deity, but instead metaphysically slip in, draw out the power they need for their spells, and slip out again. They learn to be resilient toward divine power and creative with the energies that they steal. The greatest ur-priest commands the level of power of the most powerful cleric, although she does not have the cleric's variety of spellcasting options.
- Hit Die: d8
- Proficiencies: An ur-priest does not gain any additional weapon or armor proficiencies.
- Skill Points: 2 + Int Modifier.
REQUIREMENTS:
Alignment: Any evil.
Base Save Bonus: Fort +3, Will +3.
Skills: Bluff 6 ranks, Intimidate 5 ranks, Concentration 5 ranks, Lore 8 ranks, Spellcraft 8 ranks.
Feats: Iron Will, Spell Focus (evil).
Special: The character must have no ability to cast divine spells. If such spellcasting ability was previously possessed (as with an ex-cleric), that ability is forever forsaken.
SPELLCASTING: The Ur-Priest casts spells as a cleric, except he cannot spontaneously cast cure or inflict spells. He uses Wisdom as his casting statistic, and his caster level is the character's ur-priest levels plus one-half of his levels in all other spellcasting classes. (Any levels gained in the cleric class by an ex-cleric don't count.)
Skills
Class Skills | Cross-Class Skills |
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Abilities, Bonus Feats, and Saving Throws
Level | BAB | Fortitude | Reflex | Will | Abilities | Feats Granted | Bonus Feat |
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1 | 0 | 0 | 0 | 2 |
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-- |
2 | 1 | 0 | 0 | 3 |
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-- | |
3 | 2 | 1 | 1 | 3 |
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-- |
4 | 3 | 1 | 1 | 4 |
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-- |
5 | 3 | 1 | 1 | 4 |
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-- |
6 | 4 | 2 | 2 | 5 |
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-- | |
7 | 5 | 2 | 2 | 5 |
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-- |
8 | 6 | 2 | 2 | 6 |
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-- |
9 | 6 | 3 | 3 | 6 |
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-- |
10 | 7 | 3 | 3 | 7 |
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