Weapon Master

(PRESTIGE CLASS)
For the weapon master, perfection is found in the mastery of a single melee weapon. A weapon master seeks to unite this weapon of choice with his body, to make them one, and to use the weapon as naturally and without thought as any other limb.

- Hit Die: d10.
- Proficiencies: A weapon master does not gain any additional weapon or armor proficiencies.
- Skill Points: 2 + Int Modifier.

REQUIREMENTS:

Base Attack Bonus: +5
Feats: Weapon Focus in a melee weapon, Dodge, Mobility, Expertise, Spring Attack and Whirlwind Attack.
Skills: Intimidate 4 or more ranks.

Abilities, Bonus Feats, and Saving Throws

Level BAB Fortitude Reflex Will Abilities Feats Granted Bonus Feat
1 1 0 2 0
  • Weapon of Choice - One is chosen and there-after all Weapon Master special abilities will only work while that type of weapon in equipped.
  • Ki Damage - Once per day per level maximum damage is dealt.
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2 2 0 3 0
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1
3 3 1 3 1
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0
4 4 1 4 1
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0
5 5 1 4 1
  • Increase Multiplier - Add 1x to weapon critical damage multiplier (i.e. 2x becomes 3x, 3x becomes 4x, etc.).
  • Superior Weapon Focus - Add +1 to attacks with weapon of choice.
0
6 6 2 5 2
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0
7 7 2 5 2
  • Ki Critical - Add +2 to weapon of choice threat range.
0
8 8 2 6 2
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0
9 9 3 6 3
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0
10 10 3 7 3
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0
11 -- 3 7 3
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0
12 -- 4 8 4
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0
13 -- 4 8 4
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0
14 -- 4 9 4
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1
15 -- 5 9 5
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0
16 -- 5 10 5
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0
17 -- 5 10 5
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1
18 -- 6 11 6
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0
19 -- 6 11 6
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0
20 -- 6 12 6
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1
21 -- 6 12 6
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0
22 -- 7 13 7
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0
23 -- 7 13 7
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1
24 -- 8 14 8
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0
25 -- 8 14 8
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0
26 -- 9 15 9
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1
27 -- 9 15 9
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0
28 -- 10 16 10
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0
29 -- 10 16 10
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1
30 -- 11 17 11
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0