Evil
Type of Feat: Domain
Prerequisite: Access to the Evil domain.
Granted Power: +1 Caster level on Evil spells.
Bonus Spells: The cleric gains access to the following spells at the specified spell level: Negative Energy Ray (1), Negative Energy Burst (3), Enervation (4), Finger of Death (7), Energy Drain (8)
Use: Automatic.