Bonus Domain: Protection
Type of Feat: Domain
Prerequisite: Access to the Protection domain.
Granted Power: Once per day as a free action, the target gains a saving throw bonus equal to your level. This lasts for 1 round.
Bonus Spells: The cleric gains access to the following spells at the specified spell level: Shield (1), Magic Vestment (2), Death Ward (3), Energy Buffer (4), Greater Stoneskin (6)
Use: Automatic.
Required by the following feats |
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Protective Ward |