Stagger
Type of Feat: Class Specific
Prerequisite: Drunken Master Level 2
Specifics: By tripping, stumbling, and staggering, you can make a charge attack that surprises your opponents. This has two beneficial aspects: First, you move at twice your speed. Second, your damage is increased for a short period of time due to the power of the charge. Charge attacks must be made at opponents that are at least 10 feet away, add +2 to your attack roll, -2 to your AC. On a successful charge you deal double damage and may knockdown your opponent.
Use: Selected.