Gloura

The rare and delicate glouras are the fey of the Underdark. The powerful magic of these creatures is more than sufficient to keep them safe from their foes. They are shy, elusive creatures who can sometimes be heard singing or playing caveharps far away, creating songs of heartstopping beauty. Glouras are sweet natured and nurturing, and endeavor to heal any injured animals, humanoids, or monstrous humanoids in the Underdark that they feel they can approach safely. A gloura resembles a silver-skinned human with black eyes that seem too large for its face. From its back sprouts a pair of gray wings, like those of a moth. Glouras favor simple clothing, and most carry musical instruments, often caveharps.

Gloura Ability Adjustments: +10 Dex, +4 Con, +2 Wis, +6 Cha
Favored Class (Bard): A multiclass Gloura's bard class does not count when determining whether he suffers an XP penalty for multiclassing.

Special Abilities:

- Low Light Vision
- Darkvision
- Damage Reduction 10/+3
- Flight
- Unearthly Grace: A gloura gains a deflection bonus to Armor Class and all saving throws equal to its Charisma modifier
- Fey: Gloura are considered Fey for the purpose of spells
- Bard Casting: Gloura cast spells as a Bard of their hit dice (7th level)

(The following may or may not be in use, depending on the module switch settings)
Level Adjustment: +2
Racial Hit Dice/Class: 7 of Fey

Racial Feats
Darkvision
Low-light Vision
Fey Damage Reduction
Unearthly Grace
Fey