Half-Ogre

Half-ogres are the product of human and ogre crosses. They are generally slow to think but quick to anger. Half-ogres are exceptionally strong and large, yet enjoy simple pleasures such as feasting, drinking, boasting, wrestling, drumming and wild dancing. A half-ogre skin color ranges from dull yellow to dull brown. Their thick hides sport patches of dark, warty dumps and they generally have dark hair.

Half-Ogre Ability Adjustments: +6 Str, +2 Con, -2 Dex, -2 Int, -2 Cha
Favored Class (Barbarian): A multiclass half-ogre's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing.

Special Abilities:

- Darkvision: Half-Ogres are able to see in the dark.
- Natural Armor Bonus: Racial natural armor bonus of 4.
- Large Creature: Half-Ogres suffer -1 penalties to their Attack and Armor Class, and -4 to their Hide skill.
- Giant: Half-Ogres count as Giants for the purpose of spells.

(The following may or may not be in use, depending on the module switch settings)
Level Adjustment: +2
Racial Hit Dice/Class: NA

Racial Feats
Darkvision
Giant
Natural Armor 4
Large Creature