Nathri

The nathri are a crude and savage race native to the ethereal plane, living in hunting packs that hunt intruders to their realm. Rumors say they sprung from the deep ethereal itself. Physically they are small, standing around 4' tall, with green skin and dark unruly hair. They have wide faces with flat noses and long pointed ears. The only clothing they wear is that scavenged from their victims, with many pouches and bags for their few possessions.

Nathri Ability Adjustments: +2 Dex, +2 Con, -2 Cha.
Favored Class (Barbarian): A multiclass nathri's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing.

Special Abilities:

- Small Stature:
- +1 size bonus to attack rolls.
- +1 size bonus to AC.
- +4 size bonus to Hide checks.
- 20' base speed
- Darkvision: Nathri are able to see in the dark.
- Spell Resistance: Innate spell resistance of 5 + 1 per character level.
- Spell-Like Abilities: 3/day - Expeditious Retreat.
- Outsider: Nathri count as Outsiders for the purpose of spells.

(The following may or may not be in use, depending on the module switch settings)
Level Adjustment: +1
Racial Hit Dice/Class: NA

Racial Feats
Darkvision
Small Stature
Racial Expeditious Retreat
Spell Resistance 5
Outsider