Neanderthal

The neanderthals are a feral race of humans, created by the crude and violent deities of the winterlands to dwell in their frozen domains. They are a primitive folk who have never seen the need to become more civilized, usually living in caves or abandoned underground ruins and hunting the surrounding regions with great skill.

Ability Adjustments: +2 Strength, +2 Constitution, -2 Dexterity, -2 Intelligence
Favored Class (Barbarian): A multiclass neanderthal's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing.

Special Abilities:

- 30' base speed
- Cold Endurance bonus feats
- +2 Listen, Spot
- Primitive Weapon Mastery: +1 bonus to attack with clubs, quarterstaffs, spears, shortbows, slings, and throwing axes
- Human: Neanderthal count as human for the purpose of spells.

Racial Feats
Human
Cold Endurance