Sequester

Abjuration
Level: Sor/Wiz 7
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target: One willing creature or object (up to a 2-ft. cube/level) touched
Duration: One day/level (D)
Saving Throw: None
Spell Resistance: No

When cast, this spell not only prevents divination spells from working to detect or
locate the creature or object affected by sequester, it also renders the affected
creature or object invisible to any form of sight or seeing (as the invisibility spell).
The spell does not prevent the subject from being discovered through tactile means or
through the use of devices. Creatures affected by sequester become comatose and are effectively
in a state of suspended animation until the spell wears off or is dispelled.

Material Component: A basilisk eyelash, gum arabic, and a dram of whitewash.