Comet Throw

Setting Sun (Strike)
Level: Swordsage 4
Prerequisite: One Setting Sun maneuver.
Initiation Action: 1 Standard Action
Range: Melee Attack.
Target: One Creature.
Save: Reflex partial; see text

You use your foe's momentum against him, throwing him through the air to crash into a second enemy.

Make a trip attempt against your target. You get a +4 bonus on this attempt and cannot be tripped if you fail on this attempt. If you succeed on the check, your enemy is thrown 10 feet away plus 5 feet for every 5 you succeed on the trip check by. The target takes 4d6 damage. If there is a second foe within the range of the throw, he is struck by the thrown foe and takes 4d6, reflex half.