Soaring Throw
Setting Sun (Strike)
Level: Swordsage 5
Prerequisite: Two Setting Sun maneuvers
Initiation Action: 1 Standard Action
Range: Melee Attack
Target: One creature
With a great shout, you send your opponent soaring through the air in a high arc. He slams back into the ground with a bone-crushing thud.
Make a trip attempt against your target. You get a +4 bonus on this attempt and cannot be tripped if you fail on this attempt. If you succeed on the check, your enemy is thrown 20 feet away plus 5 feet for every 5 you succeed on the trip check by. The target takes 8d6 damage.