Blackrazor

Blackrazor Wielder Requirements
Base Attack Bonus +3
2,350 gold

LEGACY RITUALS
Least: 1,500 gp.
Lesser: 13,000 gp.
Greater: 40,000 gp.

LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence).
Attack Penalty: -1 at 6th, -2 at 12th, -3 at 18th
Fort Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th, -4 at 20th
Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th

LEGACY ITEM BONUSES
7th - +2 Greatsword
12th - +3 Greatsword
18th - +3 Vicious Greatsword
20th - +5 Vicious Greatsword

LEGACY ITEM ABILITIES
Mental Ward (Su): While wielding Blackrazor, you gain a bonus on saving throws against mind-affecting effects. When you attain 6th level, this bonus is +1, but it improves to +3 at 14th level and to +5 at 19th level.
Detect Life (Sp): Beginning at 9th level, three times per day, you can detect life. Caster level 5th.
Souldrinking (Sp): Beginning at 10th level, once per day, you can cast Death Knell. At 13th level, you can cast it three times per day. At 17th level, unlimited times per day. Caster level equals hit dice.
Haste (Sp): Beginning at 16th level, once per day, you can cast Haste. Caster level 10th.