Infiltrator
Infiltrator Wielder Requirements
Persuade 2 ranks
Listen 2 ranks
Sense Motive 2 ranks
2,100 gold
LEGACY RITUALS
Least: 4,300 gp.
Lesser: 12,700 gp.
Greater: 40,500 gp.
LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence).
Reflex Save Penalty: -1 at 7th, -2 at 12th
Hit Point Penalty: -2 at 6th, -4 at 10th
Skill Check Penalty: -1 at 7th, -2 at 8th, -3 at 14th, -4 at 16th, -5 at 19th, -6 at 20th
LEGACY ITEM BONUSES
12th - +3 Mithral Chain Shirt
LEGACY ITEM ABILITIES
Low Light Vision (Su): At 5th level, you gain lowlight vision.
Collecting Facts (Su): At 6th level, Infiltrator grants you a +5 competence bonus on Spot checks. At 18th level, this bonus increases to +15.
Thorough Sweep (Su): At 8th level, Infiltrator grants you a +5 competence bonus on Search checks. At 19th level, this bonus increases to +15.
Higher Vantage (Su): At 10th level, Infiltrator grants you a +5 competence bonus on Climb checks. At 13th level, this bonus increases to +15.
Darkvision (Su): At 11th level, you gain darkvision with a range of 60 feet.
Fly on the Wall (Sp): At 15th level and higher, at will on command, you can use invisibility as the spell. Caster level 10th.
Incisive Mind (Sp): Beginning at 16th level, you gain a +2 bonus to Bluff, Persuade, and Intimidate.
See Invisible (Su): At 17th level, you gain the ability to see invisible creatures.
Nondetection (Su): Starting at 20th level, you act as if constantly under the effects of a nondetection spell. Caster level 5th