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Messages - Graven

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1
Help / Re: Craft Rod Problem
« on: August 02, 2012, 07:28:13 PM »
Never used any nwn programs besides the client and the toolkit so i had no idea what to do lol, but I was able to get the file added to the hak. Craft rod convo is now working for me now.

2
Help / Re: Craft Rod Problem
« on: August 01, 2012, 07:11:45 PM »
Do i add this to a folder or add it to the mod it self? If its the latter I have no idea.
Edit:
Since i have no idea what I'm doing for a single player fix, I'll probably wait for a PRC update fix as this was really to get it working on Harrowport. I'll Just make a post about the feat being broken on their forum for now with a link to this post.

3
General Discussion / Re: PRC 3.5
« on: July 27, 2012, 09:12:51 PM »
I noticed phylactery of undead turning is in the manual under Wondrous Items crafting with no way to craft it(No target item for the feat list it in Convo), Is that a mistake or is it a item only found in the Prc Items for GM/Builders to add to their server loot tables or to give to cleric players in game?

Quote
:: Phylactery of Undead Turning ::

This item is a boon to any character able to turn undead, allowing him to do so as if his class level were four levels higher than it actually is.

Moderate necromancy [good]; CL 10th; Craft Wondrous Item, 10th-level cleric; Price 11,000 gp.

4
Help / Craft Rod Problem
« on: July 26, 2012, 01:22:53 PM »
While the other crafting convo feats work, craft rod convo seems not to work at all. When using craft item on a crafted rod will open the convo after picking the spell choice the convo just closes and nothing happens no message, lose of xp, gold, and the rod stays the same. But Cast n Crafting still works on the rod its the convo like it doesn't detect its the right rod or something. I have the same problem on a server but the cast on crafting is disabled either by mistake or purpose i don't know, so that is not a option there . 

This was tested on a wizard in a single player prc test module:
I've attempted a reinstall first (had so many unused haks and overrides i thought it was the cause).
Took the right feat.
I have more then enough gold and xp.
I had the right spells memorized up to forth level.

5
Help / Zone Of Animation and Temp hp
« on: April 20, 2011, 10:41:12 PM »
The undead created by Zone Of Animation by a player that either has DN 8th+ level and/or corpsecrafter feat causes the that the skeleton blackguard's hp to go up when they take damage until it reaches around 20k hp then loops to a negative number killing the summon. Its seem when they have temp hp from those two sources they do this I havn't tested temp hp from other sources of they might as well.

6
General Discussion / PRC 3.4 final!
« on: February 05, 2011, 02:18:52 PM »
sweet, now to hope we update to it one day over at harrow :D

7
Base Classes / Dread Necromancer inflict spells
« on: December 02, 2010, 09:47:59 AM »
Try playing it as a Private Lan game and set the settings to full pvp.

8
Base Classes / Dread Necro Question
« on: September 16, 2010, 03:06:39 AM »
Dread Necro's lich template abilities Fear aura and  lich touch, are you treated as a level 1 lich when they are used or does it use the Dread necro's levels? or Do you have to take the lich class to get the stronger ones?

9
Help / Dread Necromancer Spells
« on: September 16, 2010, 02:16:49 AM »
I'm having issues with Horrid Wilting and Acid Fog

Horrid Wilting can be cast, does its spell effect, but does no damage to enemies.

Acid Fog can not be cast at all from class racial menu nor a quick slot.

Prc 3.3h

Also I see on the manual there's more spells then what a DD gets in game, are they coming in on later updates?

10
Help / Dread Necro Spells Per Day
« on: August 01, 2010, 01:10:21 AM »
There seems to be something running on the mod preventing prc_rest script from running during or after the rest.The DMs are trying to hunt it down. So in the mean time, is it possible to force the script to run on a Use Unique Power item as a temporary possible workaround? or is it bound to resting only?

Edit: Never mind, they said they found the problem...hopefully.

11
Help / Dread Necro Spells Per Day
« on: July 29, 2010, 04:58:37 PM »
Quote from: DM Heatstroke

What you've described is a definite possibility.  Sounds like their rest script isn't firing the PRC rest script like it should.  If they installed it in the normal, automated fashion, it might be getting fired when the player clicks the re-purposed rest button & then canceled when the conversation menu starts.


Seems one of the admins came to the same idea yesterday and tested it, so far no luck.

12
Help / Dread Necro Spells Per Day
« on: July 28, 2010, 06:30:20 PM »
So far this has the Admins and Dms scratching their heads on this one PW I'm playing a dread necro on. Running 3.3h I believe, I may be wrong even though they do have a post saying to update and override files to 3.3h.

I'm level 3 and have 16 Cha yet after I rest, I get the "You have no level 1 spells remaining" message no matter how many times I rest. I'm no script maker but I believe it may be the custom rest script they have in place [ Press the rest key and you start and stop rest just to get a conversational choice pop up of 1.REST 2.Emote option 3.Emote option 4.Emote option and so on. Choosing rest then lets you rest.] I'm not sure if that conflicting with the scripts or not. It's not just dread necros, i hear shamans and favored souls have somewhat the same issues with spell casting on the PW.

Any answers or solutions would be helpful to Admins and DMs on the PW I play on.

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